Knights of the Round

The Knights of the Round are a brave group of men and women who take the task of dealing with the PAPS JOOLS when he enters the Sauh domain. However, their efforts do not merely lie in the region - as their members travel throughout Ayepeessee on a daily basis. In this regard, one can say that they were formed solely to control or to stop the demon. However, such is the power of the demon that the Knights of the Round do not go out of their way to deal with it. In this regard, they are a purely counter-active force.

The Knights of the Round also deal with other undesirables in the Sauh domain, but were held down by the True Owner's tyrannical rule. During the great war in the region, they fled the Sauh region and hid out in various locations. They are said to gather in Caphetheria from time to time; much to the chagrin of the other citizens.

After the banishing of the second True Owner, the knights have returned to Sauh, contemplating the mysteries of the universe and living their (not-so-peaceful) lives. At this stage, the third True Owner formally recognized them as a proper organization, worthy of their status, making them a police and semi-administrative force within the Sauh region.

Lesbian Ninja Witches chronicles the end of the war and their lives afterward, but is mostly regarded as a work of fiction rather than an accurate history of Ayepeessee. The 'canon' history is written down in the volumes of The Knightly Epics, transcribed and written by the King of Derps.

The Members

 * Paorou
 * Pimpo
 * Xergei
 * Kim
 * Peter
 * Sho
 * Pabs
 * Rang Jing Shi
 * The Marlon
 * The Jomar
 * Mike - Honorary Member
 * Angelo
 * Val
 * Sempai
 * Ana
 * Chupul
 * Leo - Honorary Member / Prospect for full membership
 * Nic

Card Codenames
The Knights of the Round utilize a card codename to refer to their own members, key characters and denizens of Ayepeessee. Following a standard 52 card deck, with two jokers, and divided into 4 suits. The royalty usually consist of Knights themselves, with the exception of the Clubs, which is a suit dedicated to threats/monsters/annoyances.

You can read more about them here.